Tag Archives: Update

Just checking in!


I realize that I have not released a new version of the mod each month. I’d like to let everyone know that an uneven balance of life issues and time are causing me to lose time with developing “Barii-chann.”

In what little time I have given to the project, I have completed two (out of about 20) shirt prototypes, with both them being for the Host persona’s daytime and daytime alt. outfits.

I did not think to supply screenshots before typing this on-the-fly post, my apologies as I will not (again) risk getting into trouble in a public place for the sake of this project.

Please look forward to my next update everyone!

Until then,

You Know What To Do 🙂

Update time.


I haven’t been working on the shirts as of late. In exchange, I decided to do some website decorating while I am at college.

As many of you have already seen, I began to use photos and screencaps of Barii from other games that I’ve recreated her character. Such games include those that I have happened upon through various websites and some include those from games created by well-known H game companies such as “ILLUSION.”

I do this not only to promote my character, yet to promote interest in those games as well. I will take care to note the websites or games or anything related to the pictures that will help anyone interested in them find them and experience at least some of enjoyment that I have from these great games.

Until the next update,

Stay VIolet.

I’m re-releasing the ModPack and the Photo Album:


The Photo Album’s “Skip” function is inaccessible because I limited the maximum number of characters that could be used. Now you just type “XXX” to see the main seven photos.

The ModPack’s README lacked some information on the “AngelDemon.swf” file.

UPDATE:I still haven’t finished Baretta’s shirts yet; I just have a few more things to do (i.e. making different versions of it for the personas…)

Until next update,

Stay Violet.

Time to release v11.0~


I would’ve done this three weeks ago, yet it was time for Christmas break and thus no Internet was available to me. -w-

Meanwhile, I’ve begun work on v12.0; I have wanted to give Baretta some shirts to wear for quite a while now. And so that is what’s now underway.

Until next time,

Stay Violet.

Update!


So the outfits are completely done!

I ran into some slight turbulence with Banshii’s collar, which prevented me from progressing for a little while.

After I figured that all out, I cleaned up some other errors I’d made and began work on the READMEs.

Next comes the Photo Album!

Until the release,

Stay Violet!

Quick Update


Well I’ve finished re-coloring everyone’s outfits (with the exception of Drixii), and everything seems to look legitimately fashionable. I now will begin adding or taking away some elements of clothing (as well as adding or taking away elements of Konashion’s clothing) to enhance each personality’s emotional display.

Additionally, I have learned how to create color options that allow players to adjust colors of certain elements without having to use Konashion’s menu. Right now, Banshii’s color is the only element that has this attribute, and is modified so that players can now even change the color of the cloth under her collar.

Awesome, right?

Well that’s all for now! Until next time,

Stay Violet.

Sorry for the longevity!


Well my break was fun and relaxing;

I got a lot of schoolwork done, and I’m proud to say that my semester is coming to a close. It was fun. I learned a lot. I enjoyed my art classes.

Now then, Baretta has received a few more touch-ups as far as clothing goes, with Vixii and Drixii gaining glove animations, and a now underway re-coloring of each persona’s outfit set. Adobe Illustrator has a feature that seems to display up to four other colors that accent or just work well with a single color. On top of that, it also helps me learn warm-cool variations, shade-tints and vivid-dull variations. Look forward to seeing these changes towards visual harmony!

(You should also Stay Violet, yet that’s another issue.)

More changes!


I first reviewed the READMEs last night after editing the “About” section to also emphasize how they need to at least be skimmed over to get an idea on how to work this mod.

I saw a lot of verbosity: things that I said in three sentences could easily be explained in less than ten words. I also saw that some sections weren’t properly labeled, nor were some elements of information placed inside of the right sections. So, I just rewrote them!

There’s more to read, yet if this is all you need to see,

then stay Violet until next time!

Continue reading

Working on more new features!


Yesterday I decided to make an effort towards creating yet another ponytail hairstyle for Baretta. This particular style will look much different from the others, and consists of a different hair band design. To make this work like I wanted and maintain simplicity, I had to change some features of Angii and Banshii’s hair bands–more specifically, removing the feature that allows the user to randomly swap the colors of the hair bands–in order for this to look right on them.

I don’t want to have to do the same for Vixii or Drixii (especially since it took me hours to develop the codes for their random colors!), and I’m working on figuring out how I’ll keep it all. If I can, then I’ll probably end up giving Angii and Banshii back their random color features as well.

In addition to that, I’m simplifying more of my code and linking more of the code files together so that going in and editing things like skirt colors or persona key functions is much easier and way less time-consuming.

Now that you’re all caught up on what I’m doing, I urge everyone to

Stay Violet until next time.

More news on the Project.


So, I’ve rearranged more outfits–particularly, the weekend alternatives.

I’ve taken up a new task towards Banshii and have begun drawing up new, more meaningful designs for her body.

I decided to cut down on “filter” effects, and have simply created less-memory-consuming bitmap versions of them, which honestly looks better.

And lastly, I’ve corrected a few more bugs and errors.

That’s all for now.

Until I make an official release,

Stay Violet.